I wont be in town so ill miss game night
Ive been dieing to share all the little things ive found and been testing for game night but it will have to waite till next week
I can't get things working correctly (ATI problem), so I'll be out as well unless they issue a patch tomorrow.
I'll be there. Let's try to meet up at 9PM EST on Vent and decide on what we want to do. I'd like to get on the AK server, test the admin stuff, and talk a bit about strategies for a few maps. We can follow that by some pug time.
We should also start thinking about setting up some scrims with other clans. I'll hop on the ET:QW community forum when I get home tonight and make a post regarding this.
[AK]Bribo
If you were a zombie and I had to kill you, I'd feel sad.
*BUMP*
Reminder: team practice tonight
[AK]Bribo
If you were a zombie and I had to kill you, I'd feel sad.
"The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill
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Brewmaster
I'll be there!
I've been out of town for a few weeks on business, so my apologies for not being around. I should be back in the swing of things next week, so count me in for Thursdays..I miss you guys!
We had a good time last night. Started with a little puggin then when we had a good number of folks on we switched over to the AK server where we ran three maps IIRC. We spent a good deal of time discussing turret setup, roles and strategies. Then we'd play the bots. At first we played them at expert but they were way to hard. Instant head shot. Lowering the difficulty to hard made it challenging but fun.
The problem with the bots is that the AI isn't quite that good. They seem to constantly take the same route from a spawn to an objective. So that once you know their patterns it's pretty easy to anticipate their moves.
Still, it made for a good learning experience.
[AK]Bribo
If you were a zombie and I had to kill you, I'd feel sad.